Virus Prometheus
For this immersive, post-apocalyptic theater show, I crafted an environment that transformed living rooms into eerie, intimate spaces, bringing the audience directly into the world of the play. The set was designed with an emphasis on analogue elements, such as real candles for atmospheric lighting and a mix of vintage items like a memo recorder with cassette tapes and a boom box playing the soundtrack, creating a tactile, nostalgic feel. The space was subtly enhanced with battery-powered lights to position the audience within the story. Beyond set design, I also took on sound design, shaping an auditory landscape that complemented the stark visuals. The experience began with an interactive element, pulling the audience in right from the start, and a video I created further deepened the world, blurring the lines between performance and reality.
- De Kraamkamer | 2023